Kindergarten is invited by Theodore, chief teddy, to enjoy story time, environmental games, a bushwalk and other engaging, hands-on activities, before discovering their teddies have gone missing! Students then follow clues leading them discover what living things need to survive. Their adventures lead to a surprise picnic lunch spot hidden in the rainforest to enjoy with their teddies.
Inquiry and focus questions
What do we notice about living things?
The day starts with the big book story which introduces the students to Progressive Web Apps (P.A.W.S).
The focus of the bushwalk is to immerse the students in nature and develop sensory awareness of the bushland environment. Students will explore the features, colours and sounds of the bush through sensory activities such as touching textures, listening to bird calls, matching colours and smelling ‘whiff tea’.
This game reinforces the importance of trees in providing the needs of life. Students as native animals dance around and when the music stops every animal finds shelter in a ‘tree’. ‘Chainsaw Charlie’ sneakily cuts down trees until the animals stop him. The students explain the importance of trees and replant those cut down.
Teddy bears picnic
Groups, with an adult, will follow clues leading them on a trail to discover what the living things need to survive. The route will lead them to surprise picnic lunch spot under the trees.
Working in groups, students use natural materials and plastic animals to create a model habitat for native animals. This game reinforces the needs of life: plants for food, air, water, shelter.
Key syllabus outcomes
Science and Technology Kindergarten - Year 6 (2017)
ES1 - Living world
observes, questions and collects data to communicate ideas STe-1WS-S
develops solutions to an identified need STe-2DP-T
explores the characteristics, needs and uses of living things STe-3LW-ST